Summer was a very busy time for us. Between the normal daily activities and work, nearly every free hour was fully planned. Thankfully we managed to go on two weeks of holiday in-between for a little break, and now we’re back with Horse Reality! As you may have noticed on our social media, we had a big update planned for this weekend.
We already reported we would give you three new breeds: the Suffolk punch, Kladruber horse and the Icelandic horse. But you may have noticed we actually added a fourth: the Fjord horse! This was a little surprise on our side for you all. You’ve all been so patient with us and been helping us to make Horse Reality a great game, we figured you deserve this little gift from us.
But the biggest thing we’ve been working on were the functionalities for the companies. They’re still only working partially, so we’ll explain here.
After finishing a course at the university, every player may start a company. Depending on the course you took, you can have internal tasks, provide services to other players, or do both. Internal tasks are tasks that allow you to create items, which can be sold later. Providing services pretty much speaks for itself, you will be able to provide your services to other players.
If you want to create a company, you will need to have some funds first. You also need a business name, a location and a starting capital in the bank in order to pay for your incoming bills. Depending on the course you took, the starting funds might be more or less expensive than others.
As of this moment, you can create a company once you have the funds. However, only the companies that have internal tasks are functioning yet (laboratory, horse feed producer, blacksmith). If your choice of study doesn’t provide this yet, you might want to use your money for other things first, rather than starting a company that does not yet work.
If you followed a course that included the internal tasks, you can start creating new items with the start capital you have. However, you cannot deposit or withdraw money from the business bank account yet. We’re still working on that feature, so at a certain point, you’ll need to wait until that functionality is added, to continue your work.
As you can see, the companies are still a work in progress. Our biggest problem is moulding the current services (veterinarian, laboratory, trainer) in such a way that players are actually the ones to handle the requests. If you guys have any special ideas on that, please let us know on the “ideas board” in the forum.
What is our next plan? We want to continue the work on the companies, but feel that a few other things are needing our attention first. The code for the game is written in a way that doesn’t allow us to easily deploy code to both games (.com and .nl). Thus, the first thing Deloryan wants to do is optimize it all, so we can start deploying everything simultaneously. This means that the .com and .nl would start to have updates on the same days. As each update would cost a bit less time, we have an extra day left each month to work on bugs, new functions and artwork.
Besides that, we feel that creating a moderating system is the most needed now. At the moment Deloryan needs to check everything manually in the server when players send a warning about possible cheaters. It’s taking a lot of time to check each person (about +/- 2-3 hours each). Which is why this will be our next priority item to do.